Blend Electrical Muscle Stimulation (EMS) and VR
Gone are the days of monotonous EMS training environments and games without any haptic feedback. For the first time, commercial EMS fitness suits and common VR headsets have been combined by Sourcenity in cooperation with VisionBody.
Slip into the optional EMS PowerSuit, strap on a VR headset like HTC Vive, Oculus Rift, or Windows Mixed Reality, launch our upcoming fitness & rhythm game PowerBeatsVR, and feel the power within you.
PowerBeatsVR - With EMS Support
PowerBeatsVR is a high-intensity, virtual fitness & rhythm game for all major desktop VR headsets. It has been designed from the ground up with support for EMS suits.
Take EMS Training to the Next Level
Feel the power of intense full-body training while playing, fighting, or competing against others.
Stimulation at Ease
PowerBeatsVR revolutionizes the way we play and train
Full Immersion with Haptic Feedback
Immerse yourself fully in the experience.
More natural. More intuitive.
EMS Training at Virtual Places
Everything is possible in Virtual Reality.
All without leaving the room.
Frequently Asked Questions
Traditional training at a gym is still great, but requires discipline to maintain or improve your physique. Even the most disciplined athletes often struggle not to break their workout habits. By combining fitness and Virtual Reality, it’s possible to make fitness a habit as addictive as your favorite video games. Studies have shown that VR not only reduces awareness of pain but also changes time perception due to its high immersion and environmental variations. Time will fly by while working out in VR.
The idea behind this was a simple one: We felt that the way we interact today in Virtual Reality should be more immersive. Therefore, we looked into new ways of providing haptic feedback; this is where EMS comes into play. And thanks to the combination of VR and EMS, workouts can be much more fun now.
Haptic feedback, in general, is the sense of touching. In Virtual Reality it allows you to feel being hit or touched. Traditional VR gear comes with limited haptic feedback which is restricted to vibration in the controllers. With EMS, we add the ability to receive feedback across the entire body, ranging from a slight massage to real muscle tension.
EMS stands for Electrical Muscle Stimulation or Electromyostimulation. It is the elicitation of muscle contraction using electric impulses, which mimic the action potential from the central nervous systems. The pulses are delivered through electrodes on the skin. EMS can be used as a therapeutic and training tool.
Indeed, every modern EMS suit can be integrated into our game. For example, we integrated the VisionBody PowerSuit, a commercial EMS fitness suit with Bluetooth technology. Wireless control allows maximum freedom and 20 pulse patches can stimulate your muscles from a slight massage to real tension.
In its current version, PowerBeatsVR stimulates all muscles at once (with varying intensity). As currently supported hardware allows the individual control of all 20 electrodes, a logical next step is individual control of electrodes via software. In any case, the stimulation intensity can be adjusted per pad.
Soon this year. We are working very hard on implementing further cool features into our VR fitness & rhythm game PowerBeatsVR. It will be the first game with support for common EMS suits.
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