Hey everyone, we have just published a short hotfix to handle the random FPS drops, which occurred on some systems due to a current bug in Unity (the game’s engine) whenever the game window lost focus. Until now, the solution was to click within the game window to restore focus and the normal FPS v
Hey everyone,some of you asked for a public development roadmap, so we made a Trello board, where you can see our planned features, known issues, and what we are currently working on. You can find it here: https://trello.com/b/2yNQWbbJ/powerbeatsvr-development-roadmapIf you have ideas
GET READY for a virtual full-body workout!We are stoked having just launched PowerBeatsVR on Steam Early Access and would like to see you on the leaderboards!You can get it on: https://store.steampowered.com/app/810500/Please leave a review on Steam. That would be super helpful and would
Hey everyone,it's getting exciting! Two more days and PowerBeatsVR will be available on Steam Early Access. We've worked on the entire weekend to prepare for the launch, fix the last known bugs, and add more content for you. Now it's time for final testing and we are ready to go.As a little
Hey everyone,just a short development update: We have implemented not only an FPV spectator with a wider field of view but also an avatar mode, where your movements are mapped onto an in-game character. Check out the video below, if you want to see the result. Currently, we have a specific avatar
Hey everyone,thanks for supporting us during the last months. We are now in the final phase of development and are looking for motivated beta testers. Interested in some of the limited spots of our closed beta and in helping us finding bugs and improving the game in the next few weeks till release?